Meshy
Meshy: AI 3D models, PBR textures and character animation
Meshy creates 3D models from text prompts and reference images, then adds textures, mesh refinements and character animation. Its browser workspace and developer API cover asset generation, PBR materials, remeshing and exports for 3D editors, game engines and printing. Model settings and licensing differ between free access, paid plans and API use.
Free plan availableAccount required

- Access
- Free and paid plans
- Example plan
- USD 20 / monthPro monthly
- Available on
- Web, API
Generate a 3D asset, then refine its geometry and materials
Meshy combines text-to-3D and image-to-3D creation with tools for preparing the result for further editing. A prompt can establish an object concept; an image supplies a visual reference. Multiple views provide another input route for assets with several visible sides.
The texture tools work with generated assets and existing models. Text prompts or image references guide surface appearance, while PBR maps represent material properties such as roughness, metalness and normals. Available maps and resolution depend on the model: the API supports 8K base color on supported models, while Meshy 6 Lite is limited to 2K.
Remeshing provides triangle or quad-dominant geometry with a configurable target. The API’s numeric range runs from 100 to 300,000 faces, but the resulting count can vary. Smart Topology uses a different generation route and its own limits; it is not interchangeable with the remesh range.
Rigging, animation and exports extend the asset beyond a static preview. Files can move into professional 3D editors, engines or print preparation software. Format support differs between generation and processing endpoints, and an export option alone does not establish that a model is ready for a particular production pipeline.
Best for
- Artists developing 3D props and character concepts
- Creators adding textures to existing models
- Developers integrating 3D generation and mesh processing
Limitations
Free assets require attribution and have download limits. Paid web credits and prepaid API credits are separate. Topology, texture maps and export options depend on the selected model or endpoint. Generated models can still need geometry, UV, scale or animation cleanup.
Meshy features
Text and image generation
Create model concepts from descriptions, images or multiple views.
PBR materials
Generate base color, normal, roughness and metallic maps on supported models.
Existing-model texturing
Give an imported asset a new surface appearance from a prompt or reference.
Topology controls
Choose triangle or quad-dominant remeshing with a target face count.
Rigging and animation
Add character skeletons and animation through dedicated tools.
Developer API
Integrate generation, remesh and asset processing with prepaid credits.
Meshy pricing
Free plan available. Subscription plans. Visit Meshy for full plan details and current offers.
Example plans.
Pro monthly
USD 20 / month
Current documented product
Plan details
1,000 monthly web credits. Regular USD price; promotional first-month discounts excluded. API credits separate.
Premium monthly
USD 40 / month
Current documented product
Plan details
3,000 monthly web credits; regular USD monthly price.
Ultra monthly
USD 100 / month
Current documented product
Plan details
8,000 monthly web credits; regular USD monthly price.
Technical specifications
3D assets
| Feature | Meshy |
|---|---|
| Text and image inputs | Text prompts, single images and multiple reference views. Supported inputs and controls vary by generation model.Selected generation route |
| Mesh and topology workflow | Triangle or quad-dominant remeshing. Numeric targets are approximate; adaptive decimation overrides the target count.API remesh settings |
| Texture and material outputs | Generate base color and optional metallic, roughness and normal maps. Emission support varies by model and resolution.Image-to-3D API; selected model |
| 3D export formats | Web exports include FBX, OBJ, USDZ, GLB, STL and BLEND. Image-to-3D API formats differ; 3MF must be explicitly requested.Route-specific formats |
| Commercial-use rights | Free assets: CC BY 4.0 attribution. Paid plans: private assets owned by the customer, subject to applicable terms and input rights.Free versus paid web plans |
| Target mesh budget (polygons) | 300000Maximum API remesh target; approximate count, not a universal asset limit |
| Texture dimensions (pixels per side) | 81928K image-to-3D API textures; unavailable on Meshy 6 Lite |
| API access | SupportedPrepaid API billing separate from web credits |
Meshy alternatives
Other AI 3D tools offer different combinations of topology control, templates and model engines.
Tripo
High-detail generation and a separate Smart Mesh route for controlled topology.
Compare with Meshy3D AI Studio
Several 3D model engines, material tools and visual creative pipelines.
Compare with MeshyMeshy FAQs
Can Meshy texture an existing 3D model?
Yes. Its AI texturing tools use a description or reference image to create new textures for an existing model.
Does Meshy support 8K textures?
The image-to-3D API supports 8192 × 8192 base color textures on compatible models. Meshy 6 Lite does not support 4K or 8K, and emission-map availability is model-specific.
Are Meshy web credits usable through the API?
Web subscriptions and prepaid API credits have separate balances and billing.
Does Meshy produce quad meshes?
Its remesh API supports quad-dominant output. Smart Topology is a separate route with different face-count limits.
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